ACM ISS 2022
Sun 20 - Thu 24 November 2022 Wellington, New Zealand
Dates
Plenary
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Sun 20 Nov

Displayed time zone: Auckland, Wellington change

18:00 - 20:00
18:00
26h
Social Event
Welcome Reception
Catering and Social Events

Mon 21 Nov

Displayed time zone: Auckland, Wellington change

10:30 - 11:00
10:30
30m
Coffee break
Break
Catering and Social Events

11:00 - 12:30
Session 1: XRPapers at Rutherford House Lecture Theatre 2
Chair(s): Mark Billinghurst University of Auckland, University of South Australia
11:00
22m
Talk
Investigating the Use of AR Glasses for Content Annotation on Mobile Devices
Papers
Francesco Riccardo Di Gioia Université Paris-Saclay; CNRS; Inria; University of Milano-Bicocca, Eugenie Brasier Université Paris-Saclay; CNRS; Inria, Emmanuel Pietriga Université Paris-Saclay, CNRS, Inria, LISN, Caroline Appert Université Paris-Saclay; CNRS; Inria
DOI Media Attached
11:22
22m
Talk
VideoPoseVR: Authoring Virtual Reality Character Animations with Online Videos
Papers
Cheng Yao Wang Cornell University, Qian Zhou Autodesk Research, George Fitzmaurice Autodesk Research, Fraser Anderson Autodesk Research
DOI Media Attached
11:45
22m
Talk
XSpace: An Augmented Reality Toolkit for Enabling Spatially-Aware Distributed Collaboration
Papers
Jaylin Herskovitz University of Michigan, Yi Fei Cheng Swarthmore College, Swarthmore, Pennsylvania, United States, Anhong Guo University of Michigan, Alanson P. Sample University of Michigan, Michael Nebeling University of Michigan
DOI Media Attached
12:07
22m
Talk
Visual Transitions around Tabletops in Mixed Reality: Study on a Visual Acquisition Task between Vertical Virtual Displays and Horizontal Tabletops
Papers
Gary Perelman University of Toulouse, Emmanuel Dubois IRIT; Elipse, Alice Probst IRIT; University of Toulouse, Marcos Serrano IRIT - University Toulouse
DOI Media Attached
12:30 - 13:30
12:30
60m
Lunch
Lunch
Catering and Social Events

13:30 - 15:00
Session 2: TouchPapers at Rutherford House Lecture Theatre 2
Chair(s): Hans Christian Jetter University of Lübeck
13:30
22m
Talk
Theoretically-Defined vs. User-Defined Squeeze Gestures
Papers
Santiago Villarreal-Narvaez Université catholique de Louvain, Arthur Sluÿters Université catholique de Louvain, Jean Vanderdonckt Université catholique de Louvain, Efrem MBAKI LUZAYISU University of Kinshasa
DOI Media Attached
13:52
22m
Talk
Predicting Touch Accuracy for Rectangular Targets by Using One-Dimensional Task Results
Papers
A: Hiroki Usuba Yahoo, A: Shota Yamanaka Yahoo, A: Junichi Sato Yahoo Japan Corporation, A: Homei Miyashita Meiji University
DOI Media Attached
14:15
22m
Talk
The Effectiveness of Path-Segmentation for Modeling Lasso Times in Width-Varying Paths
Papers
Shota Yamanaka Yahoo, Hiroki Usuba Yahoo, Wolfgang Stuerzlinger Simon Fraser University, Homei Miyashita Meiji University
DOI Media Attached
14:37
22m
Talk
Reducing the Latency of Touch Tracking on Ad-hoc Surfaces
Papers
Xu Fan , Robert Xiao University of British Columbia
DOI Media Attached
15:00 - 15:30
15:00
30m
Coffee break
Break
Catering and Social Events

15:30 - 16:30
Session 3: GazePapers at Rutherford House Lecture Theatre 2
Chair(s): Aluna Everitt University of Oxford
15:30
20m
Talk
Design and Evaluation of a Silent Speech-Based Selection Method for Eye-Gaze Pointing
Papers
Laxmi Pandey University of California, Ahmed Arif University of California, Merced
DOI Media Attached
15:50
20m
Talk
HandyGaze: A Gaze Tracking Technique for Room-Scale Environments using a Single Smartphone
Papers
Takahiro Nagai Tohoku University, Kazuyuki Fujita Tohoku University, Kazuki Takashima Tohoku University, Yoshifumi Kitamura Tohoku University
DOI Media Attached
16:10
20m
Talk
Effects of Display Layout on Spatial Memory for Immersive Environments
Papers
Jiazhou Liu Monash University, Arnaud Prouzeau Inria & LaBRI (University of Bordeaux, CNRS, Bordeaux-INP), Barrett Ens Monash University, Tim Dwyer Monash University
DOI Media Attached

Tue 22 Nov

Displayed time zone: Auckland, Wellington change

10:30 - 11:00
10:30
30m
Coffee break
Break
Catering and Social Events

11:00 - 12:30
Session 4: MobilePapers at Rutherford House Lecture Theatre 2
Chair(s): Ahmed Arif University of California, Merced
11:00
22m
Talk
Eliciting User-Defined Touch and Mid-air Gestures for Co-located Mobile Gaming
Papers
Chloe Ng University College London, Nicolai Marquardt University College London
DOI Media Attached
11:22
22m
Talk
Leveraging Smartwatch and Earbuds Gesture Capture to Support Wearable Interaction
Papers
Hanae Rateau University of Waterloo, Edward Lank University of Waterloo; Inria; University of Lille, Zhe Liu Huawei
DOI Media Attached
11:45
22m
Talk
NoteWordy: Investigating Touch and Speech Input on Smartphones for Personal Data Capture
Papers
Yuhan Luo City University of Hong Kong, Bongshin Lee Microsoft, Young-Ho Kim NAVER AI Lab, Eun Kyoung Choe University of Maryland
DOI Media Attached
12:07
22m
Talk
TetraForce: A Magnetic-Based Interface Enabling Pressure Force and Shear Force Input Applied to Front and Back of a Smartphone
Papers
Taichi Tsuchida Tohoku University, Kazuyuki Fujita Tohoku University, Kaori Ikematsu Yahoo; Tohoku University, Sayan Sarcar Birmingham City University, Kazuki Takashima Tohoku University, Yoshifumi Kitamura Tohoku University
DOI Media Attached
12:30 - 13:30
12:30
60m
Lunch
Lunch
Catering and Social Events

13:30 - 15:00
Session 5: Collaboration 1Papers at Rutherford House Lecture Theatre 2
Chair(s): Joaquim Jorge University of Lisbon
13:30
22m
Talk
Semi-automated Analysis of Collaborative Interaction: Are We There Yet?
Papers
Thomas Neumayr University of Applied Sciences Upper Austria; JKU Linz, Mirjam Augstein University of Applied Sciences Upper Austria, Johannes Schönböck University of Applied Sciences Upper Austria, Sean Rintel Microsoft Research, Cambridge, Helmut Leeb University of Applied Sciences Upper Austria, Thomas Teichmeister University of Applied Sciences Upper Austria
DOI Media Attached
13:52
22m
Talk
SaferHome: Interactive Physical and Digital Smart Home Dashboards for Communicating Privacy Assessments to Owners and Bystanders
Papers
Maximiliane Windl LMU Munich; Munich Center for Machine Learning, Alexander Hiesinger LMU Munich, Robin Welsch Aalto University, Albrecht Schmidt LMU Munich, Sebastian S. Feger LMU Munich
DOI
14:15
22m
Talk
Players and Performance: Opportunities for Social Interaction with Augmented Tabletop Games at Centres for Children with Autism
Papers
Qin Wu The University of Auckland, Rao Xu Chengdu University of Information Technology, Yuantong Liu Chengdu University of Information Technology, Danielle Lottridge University of Auckland, Suranga Nanayakkara Auckland Bioengineering Institute, The University of Auckland
DOI Media Attached
14:37
22m
Talk
Re-locations: Augmenting Personal and Shared Workspaces to Support Remote Collaboration in Incongruent Spaces
Papers
Daniel Immanuel Fink University of Konstanz, Johannes Zagermann University of Konstanz, Harald Reiterer University of Konstanz, Hans Christian Jetter University of Lübeck
DOI Media Attached
15:30 - 16:30
Session 6: Collaboration 2Papers at Rutherford House Lecture Theatre 2
Chair(s): Danielle Lottridge University of Auckland
15:30
20m
Talk
Remote Graphic-Based Teaching for Pupils with Visual Impairments: Understanding Current Practices and Co-designing an Accessible Tool with Special Education Teachers
Papers
Kaixing Zhao Northwestern Polytechnical University, Julie Mulet University of Toulouse, Clara Sorita University of Toulouse, Bernard Oriola CNRS, Marcos Serrano IRIT - University Toulouse, Christophe Jouffrais CNRS
DOI Media Attached
15:50
20m
Talk
Towards Immersive Collaborative Sensemaking
Papers
Ying Yang Monash University, Tim Dwyer Monash University, Wybrow Michael Monash University, Benjamin Lee Monash University, Maxime Cordeil University of Queensland, Mark Billinghurst University of Auckland, University of South Australia, Bruce H. Thomas University of South Australia
DOI Media Attached
16:10
20m
Talk
Push, Tap, Dwell, and Pinch: Evaluation of Four Mid-air Selection Methods Augmented with Ultrasonic Haptic Feedback
Papers
Tafadzwa Joseph Dube University of California, Yuan Ren University of California, Hannah Limerick Ultrahaptics, Scott MacKenzie York University, Ahmed Arif University of California, Merced
DOI Media Attached

Wed 23 Nov

Displayed time zone: Auckland, Wellington change

10:30 - 11:00
10:30
30m
Coffee break
Break
Catering and Social Events

11:00 - 12:30
Session 7: XR 2Papers at Rutherford House Lecture Theatre 2
Chair(s): Barrett Ens Monash University
11:00
22m
Talk
ElectronicsAR: Design and Evaluation of a Mobile and Tangible High-Fidelity Augmented Electronics Toolkit
Papers
Sebastian S. Feger LMU Munich, Lars Semmler TU Darmstadt, Albrecht Schmidt LMU Munich, Thomas Kosch Utrecht University
DOI Media Attached
11:22
22m
Talk
Extended Mid-air Ultrasound Haptics for Virtual Reality
Papers
Steeven Villa LMU Munich, Sven Mayer LMU Munich, Jess Hartcher-O'Brien Delft University of Technology, Albrecht Schmidt LMU Munich, Tonja-Katrin Machulla TU Chemnitz
DOI Media Attached
11:45
22m
Talk
Conductor: Intersection-Based Bimanual Pointing in Augmented and Virtual Reality
Papers
Futian Zhang University of Waterloo, Keiko Katsuragawa National Research Council; University of Waterloo, Edward Lank University of Waterloo; Inria; University of Lille
DOI Media Attached
12:07
22m
Talk
AngleCAD: Surface-Based 3D Modelling Techniques on Foldable Touchscreens
Papers
Can Liu City University of Hong Kong, Chenyue Dai City University of Hong Kong; Massachusetts Institude of Technology, Qingzhou, Ma City University of Hong Kong, University of Michigan, Ann Arbor, Brinda Mehra City University of Hong Kong; University of Michigan, Alvaro Cassinelli City University of Hong Kong
DOI Media Attached
12:30 - 13:30
12:30
60m
Lunch
Lunch
Catering and Social Events

13:30 - 15:00
Session 8: Alternative ScreensPapers at Rutherford House Lecture Theatre 2
Chair(s): Jason Leigh Laboratory for Advanced Visualization and Applications, University of Hawai‘i at Mānoa
13:30
22m
Talk
A Survey of Augmented Piano Prototypes: Has Augmentation Improved Learning Experiences?
Papers
Jordan Aiko Deja University of Primorska, Sven Mayer LMU Munich, Klen Čopič Pucihar University of Primorska, Matjaž Kljun University of Primorska
DOI Media Attached
13:52
22m
Talk
Dynamic Pinhole Paper: Interacting with Horizontal Displays through Perforated Paper
Papers
Cuauhtli Campos University of Primorska, Klen Čopič Pucihar University of Primorska, Matjaž Kljun University of Primorska
DOI Media Attached
14:15
22m
Talk
LightMeUp: Back-print Illumination Paper Display with Multi-stable Visuals
Papers
Cuauhtli Campos University of Primorska, Matjaž Kljun University of Primorska, Jakub Sandak InnoRenew CoE, Klen Čopič Pucihar University of Primorska
DOI Media Attached
14:37
22m
Talk
UbiChromics: Enabling Ubiquitously Deployable Interactive Displays with Photochromic Paint
Papers
Amani Alkayyali University of Michigan, Yasha Iravantchi University of Michigan, Jaylin Herskovitz University of Michigan, Alanson P. Sample University of Michigan
DOI Media Attached
15:00 - 15:30
15:00
30m
Coffee break
Break
Catering and Social Events

15:30 - 16:30
Session 9: TangiblePapers at Rutherford House Lecture Theatre 2
Chair(s): Judy Kay University of Sydney
15:30
20m
Talk
Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets
Papers
Aluna Everitt University of Oxford, Anne Roudaut University of Bristol, Kasper Hornbæk University of Copenhagen, Mike Fraser University of Bristol, Jason Alexander University of Bath
DOI
15:50
20m
Talk
Tangible Chromatin: Tangible and Multi-surface Interactions for Exploring Datasets from High-Content Microscopy Experiments
Papers
Roozbeh Manshaei Toronto Metropolitan University (formerly Ryerson University), Uzair Mayat Toronto Metropolitan University (formerly Ryerson University), Syeda Aniqa Imtiaz Toronto Metropolitan University (formerly Ryerson University), Veronica Andric Toronto Metropolitan University (formerly Ryerson University), Kazeera Aliar Toronto Metropolitan University (formerly Ryerson University), Nour Abu Hantash Toronto Metropolitan University (formerly Ryerson University), Kashaf Masood Toronto Metropolitan University (formerly Ryerson University), Gabby Resch Toronto Metropolitan University (formerly Ryerson University), Alexander Bakogeorge Toronto Metropolitan University (formerly Ryerson University), Sarah Sabatinos Toronto Metropolitan University (formerly Ryerson University), Ali Mazalek Toronto Metropolitan University (formerly Ryerson University)
DOI Media Attached
16:10
20m
Talk
TiltWalker: Operating a Telepresence Robot with One-Hand by Tilt Controls on a Smartphone
Papers
Ghazal Zand University of California, Yuan Ren University of California, Ahmed Arif University of California, Merced
DOI Media Attached

Accepted Papers

Title
AngleCAD: Surface-Based 3D Modelling Techniques on Foldable Touchscreens
Papers
DOI Media Attached
A Survey of Augmented Piano Prototypes: Has Augmentation Improved Learning Experiences?
Papers
DOI Media Attached
Conductor: Intersection-Based Bimanual Pointing in Augmented and Virtual Reality
Papers
DOI Media Attached
Design and Evaluation of a Silent Speech-Based Selection Method for Eye-Gaze Pointing
Papers
DOI Media Attached
Dynamic Pinhole Paper: Interacting with Horizontal Displays through Perforated Paper
Papers
DOI Media Attached
Effects of Display Layout on Spatial Memory for Immersive Environments
Papers
DOI Media Attached
ElectronicsAR: Design and Evaluation of a Mobile and Tangible High-Fidelity Augmented Electronics Toolkit
Papers
DOI Media Attached
Eliciting User-Defined Touch and Mid-air Gestures for Co-located Mobile Gaming
Papers
DOI Media Attached
Extended Mid-air Ultrasound Haptics for Virtual Reality
Papers
DOI Media Attached
HandyGaze: A Gaze Tracking Technique for Room-Scale Environments using a Single Smartphone
Papers
DOI Media Attached
Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets
Papers
DOI
Investigating the Use of AR Glasses for Content Annotation on Mobile Devices
Papers
DOI Media Attached
Leveraging Smartwatch and Earbuds Gesture Capture to Support Wearable Interaction
Papers
DOI Media Attached
LightMeUp: Back-print Illumination Paper Display with Multi-stable Visuals
Papers
DOI Media Attached
NoteWordy: Investigating Touch and Speech Input on Smartphones for Personal Data Capture
Papers
DOI Media Attached
Players and Performance: Opportunities for Social Interaction with Augmented Tabletop Games at Centres for Children with Autism
Papers
DOI Media Attached
Predicting Touch Accuracy for Rectangular Targets by Using One-Dimensional Task Results
Papers
DOI Media Attached
Push, Tap, Dwell, and Pinch: Evaluation of Four Mid-air Selection Methods Augmented with Ultrasonic Haptic Feedback
Papers
DOI Media Attached
Reducing the Latency of Touch Tracking on Ad-hoc Surfaces
Papers
DOI Media Attached
Re-locations: Augmenting Personal and Shared Workspaces to Support Remote Collaboration in Incongruent Spaces
Papers
DOI Media Attached
Remote Graphic-Based Teaching for Pupils with Visual Impairments: Understanding Current Practices and Co-designing an Accessible Tool with Special Education Teachers
Papers
DOI Media Attached
SaferHome: Interactive Physical and Digital Smart Home Dashboards for Communicating Privacy Assessments to Owners and Bystanders
Papers
DOI
Semi-automated Analysis of Collaborative Interaction: Are We There Yet?
Papers
DOI Media Attached
Tangible Chromatin: Tangible and Multi-surface Interactions for Exploring Datasets from High-Content Microscopy Experiments
Papers
DOI Media Attached
TetraForce: A Magnetic-Based Interface Enabling Pressure Force and Shear Force Input Applied to Front and Back of a Smartphone
Papers
DOI Media Attached
The Effectiveness of Path-Segmentation for Modeling Lasso Times in Width-Varying Paths
Papers
DOI Media Attached
Theoretically-Defined vs. User-Defined Squeeze Gestures
Papers
DOI Media Attached
TiltWalker: Operating a Telepresence Robot with One-Hand by Tilt Controls on a Smartphone
Papers
DOI Media Attached
Towards Immersive Collaborative Sensemaking
Papers
DOI Media Attached
UbiChromics: Enabling Ubiquitously Deployable Interactive Displays with Photochromic Paint
Papers
DOI Media Attached
VideoPoseVR: Authoring Virtual Reality Character Animations with Online Videos
Papers
DOI Media Attached
Visual Transitions around Tabletops in Mixed Reality: Study on a Visual Acquisition Task between Vertical Virtual Displays and Horizontal Tabletops
Papers
DOI Media Attached
XSpace: An Augmented Reality Toolkit for Enabling Spatially-Aware Distributed Collaboration
Papers
DOI Media Attached

Call for Contributions - February

ACM Interactive Surfaces and Spaces (ACM ISS) is the premier venue for research on the design, development and use of new and emerging interactive surface technologies and interactive spaces. ACM ISS welcomes original, high-quality research and industry contributions that advance the state-of-the-art for interactive surfaces and spaces and across a wide variety of domains including design, software, hardware, understanding of use, and applications or deployments of such interactive systems.

To support diverse and high-quality contributions, ACM ISS uses a rigorous review process with opportunities for revisions reviewed by the same reviewers. Additionally, no arbitrary length limit is imposed on submissions. Accepted papers are published in the Proceedings of the ACM: Human Computer Interaction (PACM HCI) journal.

We welcome contributions on a wide range of topics, including (but not limited to):

  • Novel interactive surfaces and/or spaces Hardware, architectures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new interactive surfaces or spaces.
  • Methodologies and tools Novel methods, or combinations of approaches and tools used in building collaborative systems or studying their use.
  • Empirical investigations Findings, guidelines, and/or studies of practices, communication, collaboration, or use of interactive surfaces and/or spaces.
  • Domain-specific applications Including applications to health, art, transportation, gaming, sustainability, education, accessibility, science, business, collaboration, or other domains.
  • Theory Critical analysis or theory with clear relevance to the design or study of interactive surfaces and/or spaces.

In recent years, successful ISS submissions have explored a variety of research techniques, methods, approaches, and domains, including: mixed, augmented, and virtual reality; gesture-based, multi-modal, and tangible user interfaces (hands, finger, body, … ); mobile and body-worn devices; large and multi-display environments; interactive architecture or outdoor interactive spaces (projected interfaces, drones, …); interactive and/or immersive information visualization; hardware, including sensing and input technologies with novel capabilities, and results from maker communities; haptic and tactile interfaces; ubquitous computing; accessibility; social interaction; and computer-supported cooperative work.

ISS 2022 WILL BE A HYBRID EVENT

Accepted papers are invited to present at ISS 2022, and authors can choose whether or not they wish to present. Because of the evolving situation with COVID-19, ACM ISS will allow remote participation. While we do not know the exact format, we will ensure everyone can present their research at ISS.

PUBLICATION MODEL: PACMHCI Journal

Full papers are selected using a refereed process, meeting the ACM’s highest requirements for rigorous review by the ISS Editorial Board, its associate editors, and peer experts. Papers accepted in any round of submission will be published in the Proceedings of the ACM on Human-Computer Interaction (PACMHCI), https://dl.acm.org/journal/pacmhci, and will be invited for presentation at ISS 2022. There will be a publication fee to publish papers in PACMHCI, see conference registration.

ISS 2022 retains its workshop, poster, and demo tracks, which will have their own publication outlet. The call for workshops, posters, and demos will be included in the July round.

Submissions will be done through http://new.precisionconference.com/iss22a/

SUBMISSIONS

Submissions to PACMHCI ISS should present original and mature research work. High-quality, elaborated case studies and practice reports with generalizable findings will also be considered.

FORMATTING AND LANGUAGE

ACM authoring templates and detailed instructions on formatting can be found at https://dl.acm.org/journal/pacmhci/submission-templates.

Authors should submit manuscripts for review in a single column format, which is available for Word and LaTeX. Manuscripts should be converted to PDF before submission.

  • Word users: if the typefaces are not showing up correctly, be sure you have installed the fonts included in the ACM template download.

  • LaTeX authors: On Overleaf authors can use the provided ACM templates. Authors can use the settings \documentclass[manuscript, review, anonymous]{acmart} to remove author information and add line numbers for the review process.

Please use inclusive language throughout your papers. Some commonly-used charged terminology and alternative suggestions can be found at: https://www.acm.org/diversity-inclusion/words-matter. Please avoid using gendered language, ableist language, and racialized terminology.

You are asked to provide alt-text descriptions for all figures in your submission. Writing good descriptive text is important, so please look at http://www.sigaccess.org/welcome-to-sigaccess/resources/describing-figures/ for guidance and examples.

ANONYMIZATION

Submissions should be anonymized. Primarily, this means that submissions must remove all author and institutional information from the title and header area of the first page. Author information should also be removed from submitted supplementary materials, in particular, videos. Submissions that do not do so may be rejected without review.

Furthermore, all references must remain intact. If you previously published a paper and your current submission builds on that work, the complete reference with the author’s name must appear in the references. Authors must refer to their previous work in the third person (e.g., “We build on prior work by Smith et al. [X] but generalize their algorithm to new settings.”) and avoid blank references (e.g., “12. REMOVED FOR REVIEWING”). Further suppression of identity in the body of the paper (for example, in an Acknowledgements section), while encouraged, is left to the authors’ discretion.

LENGTH

No minimum or maximum length is imposed on papers. Rather, reviewers will be instructed to weigh the contribution of a paper relative to its length when making decisions about acceptance and revisions. Shorter, more focused papers will be reviewed with the expectation of a small, focused contribution. Papers whose length is incommensurate with their contribution will be rejected.

We recommend a page length of between 5-15 pages and any additional pages for references. Typical papers are under 8,500 words.

REVISIONS

ISS will be returning submissions to the primary contact author with one of the following decisions, along with the reviews, after the first review cycle of this submission round:

  • Accept: Submissions that receive this decision are ready or nearly ready for publication, though they may require a few small changes. The final version of the paper must be submitted by the camera-ready deadline of ISS 2022 for verification by the corresponding associate editor.

  • Minor revision: Submissions that receive this decision will require some revisions before being accepted for publication during this submission round. The revised submission must be submitted at the revision deadline to enter this round’s second review cycle, along with a brief response to the reviewers’ comments. The revision will be verified by the corresponding associate editor in collaboration with the external reviewers, and if approved, the submission will be promoted to an accepted paper.

  • Major revision: Submissions that receive this decision have real potential, but will require major portions rewritten or redone before acceptance is possible. To allow extra time for such new work, e.g., conducting a new evaluation, they need to be resubmitted and re-reviewed in a future ISS submission round. Resubmissions of revised manuscripts with a “major revision” from previous rounds to future rounds will not receive another “major revision” and will be either accepted or rejected. To still be considered for presentation at ISS 2022, the revised submission must be submitted in the ISS 2022 July round. Where possible, resubmissions will be assigned the same associate editors and reviewers for re-review. Authors should submit their revised manuscript to PCS and clearly indicate the submission ID, title, and previous ISS round of the original submission. They also should include an anonymized letter explaining how they addressed the reviewers’ comments and incorporated changes in the revision.

  • Reject: Submissions that receive this decision have been determined to be not acceptable in their current form and also not able to complete the needed revisions for ISS 2022. Rejected papers are also not able to submit a revision to ISS 2022 July round. However, authors are encouraged to resubmit strongly revised versions of their work to ISS 2023.

  • Desk / Quick Reject: Authors should only submit completed work of publishable quality and within the scope of ISS. The Associate Editors and Papers Chairs may Quick Reject any submission that they believe has little chance of being accepted if it goes through the peer review process. Incomplete or otherwise inappropriate submissions will be desk rejected without review.

OPEN AND TRANSPARENT SCIENCE

Authors are encouraged to submit supplementary material when possible and when aligned with their methods. Authors are encouraged to submit links to preregistrations on the Open Science Framework (OSF) when appropriate for their work. Authors are also encouraged to use open access repositories and make their data and other material FAIR when appropriate for their work. Authors are encouraged to describe efforts to make their work more reproducible. Reviewers are encouraged to support evolving approaches to supporting open and transparent research practices. Supplementary material is not considered to be peer reviewed.

Hans-Christian Jetter, University of Lübeck, Germany
Jim Wallace, University of Waterloo, Canada
ACM ISS 2022 Papers Chairs

Call for Contributions - July

ACM Interactive Surfaces and Spaces (ACM ISS) is the premier venue for research on the design, development and use of new and emerging interactive surface and space technologies. ACM ISS welcomes original, high-quality research and industry contributions that advance the state-of-the-art for interactive surfaces and spaces and across a wide variety of domains including design, software, hardware, understanding of use, and applications or deployments of such interactive systems.

To support diverse and high-quality contributions, ACM ISS uses a rigorous review process with opportunities for revisions reviewed by the same reviewers. Additionally, no arbitrary length limit is imposed on submissions. Accepted papers are published in the Proceedings of the ACM: Human Computer Interaction (PACM HCI) journal.

We welcome contributions on a wide range of topics, including (but not limited to):

  • Novel interactive surfaces and/or spaces Hardware, architectures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new interactive surfaces or spaces.
  • Methodologies and tools Novel methods, or combinations of approaches and tools used in building collaborative systems or studying their use.
  • Empirical investigations Findings, guidelines, and/or studies of practices, communication, collaboration, or use of interactive surfaces and/or spaces.
  • Domain-specific applications Including applications to health, art, transportation, gaming, sustainability, education, accessibility, science, business, collaboration, or other domains.
  • Theory Critical analysis or theory with clear relevance to the design or study of interactive surfaces and/or spaces.

In recent years, successful ISS submissions have explored a variety of research techniques, methods, approaches, and domains, including: mixed, augmented, and virtual reality; gesture-based, multi-modal, and tangible user interfaces (hands, finger, body, … ); mobile and body-worn devices; large and multi-display environments; interactive architecture and outdoor interactive spaces (projected interfaces, drones, …); immersive information visualization; hardware, including sensing and input technologies with novel capabilities, and results from maker communities; haptic and tactile interfaces; ubquitous computing; accessibility; social interaction; and computer-supported cooperative work.

ISS 2022 WILL BE A HYBRID EVENT

Accepted papers are invited to present at ISS 2022, and authors can choose whether or not they wish to present. Because of the evolving situation with COVID-19, ACM ISS will allow remote participation. While we do not know the exact format, we will ensure everyone can present their research at ISS.

PUBLICATION MODEL: PACMHCI Journal

Full papers are selected using a refereed process, meeting the ACM’s highest requirements for rigorous review by the ISS Editorial Board, its associate editors, and peer experts. Papers accepted in any round of submission will be published in the Proceedings of the ACM on Human-Computer Interaction (PACMHCI), https://dl.acm.org/journal/pacmhci, and will be invited for presentation at ISS 2022. There will be a publication fee to publish papers in PACMHCI, see conference registration.

ISS 2022 retains its workshop, poster, and demo tracks, which will have their own publication outlet. The call for workshops, posters, and demos will be included in the July round.

Submissions will be done through http://new.precisionconference.com/iss22a/

SUBMISSIONS

Submissions to PACMHCI ISS should present original and mature research work. High-quality, elaborated case studies and practice reports with generalizable findings will also be considered.

FORMATTING AND LANGUAGE

ACM authoring templates and detailed instructions on formatting can be found at https://dl.acm.org/journal/pacmhci/submission-templates.

Authors should submit manuscripts for review in a single column format, which is available for Word and LaTeX. Manuscripts should be converted to PDF before submission.

  • Word users: if the typefaces are not showing up correctly, be sure you have installed the fonts included in the ACM template download.

  • LaTeX authors: On Overleaf authors can use the provided ACM templates. Authors can use the settings \documentclass[manuscript, review, anonymous]{acmart} to remove author information and add line numbers for the review process.

Please use inclusive language throughout your papers. Some commonly-used charged terminology and alternative suggestions can be found at: https://www.acm.org/diversity-inclusion/words-matter. Please avoid using gendered language, ableist language, and racialized terminology.

You are asked to provide alt-text descriptions for all figures in your submission. Writing good descriptive text is important, so please look at http://www.sigaccess.org/welcome-to-sigaccess/resources/describing-figures/ for guidance and examples.

ANONYMIZATION

Submissions should be anonymized. Primarily, this means that submissions must remove all author and institutional information from the title and header area of the first page. Author information should also be removed from submitted supplementary materials, in particular, videos. Submissions that do not do so may be rejected without review.

Furthermore, all references must remain intact. If you previously published a paper and your current submission builds on that work, the complete reference with the author’s name must appear in the references. Authors must refer to their previous work in the third person (e.g., “We build on prior work by Smith et al. [X] but generalize their algorithm to new settings.”) and avoid blank references (e.g., “12. REMOVED FOR REVIEWING”). Further suppression of identity in the body of the paper (for example, in an Acknowledgements section), while encouraged, is left to the authors’ discretion.

LENGTH

No minimum or maximum length is imposed on papers. Rather, reviewers will be instructed to weigh the contribution of a paper relative to its length when making decisions about acceptance and revisions. Shorter, more focused papers will be reviewed with the expectation of a small, focused contribution. Papers whose length is incommensurate with their contribution will be rejected.

We recommend a page length of between 5-15 pages and any additional pages for references. Typical papers are under 8,500 words.

REVISIONS

ISS will be returning submissions to the primary contact author with one of the following decisions, along with the reviews, after the first review cycle of this submission round:

  • Accept: Submissions that receive this decision are ready or nearly ready for publication, though they may require a few small changes. The final version of the paper must be submitted by the camera-ready deadline of ISS 2022 for verification by the corresponding associate editor.

  • Minor revision: Submissions that receive this decision will require some revisions before being accepted for publication during this submission round. The revised submission must be submitted at the revision deadline to enter this round’s second review cycle, along with a brief response to the reviewers’ comments. The revision will be verified by the corresponding associate editor in collaboration with the external reviewers, and if approved, the submission will be promoted to an accepted paper.

  • Major revision: Submissions that receive this decision have real potential, but will require major portions rewritten or redone before acceptance is possible. To allow extra time for such new work, e.g., conducting a new evaluation, they need to be resubmitted and re-reviewed in a future ISS submission round. Resubmissions of revised manuscripts with a “major revision” from previous rounds to future rounds will not receive another “major revision” and will be either accepted or rejected. Where possible, resubmissions will be assigned the same associate editors and reviewers for re-review.

  • Reject: Submissions that receive this decision have been determined to be not acceptable in their current form and also not able to complete the needed revisions for ISS 2022. However, authors are encouraged to resubmit strongly revised versions of their work to ISS 2023.

  • Desk / Quick Reject: Authors should only submit completed work of publishable quality and within the scope of ISS. The Associate Editors and Papers Chairs may Quick Reject any submission that they believe has little chance of being accepted if it goes through the peer review process. Incomplete or otherwise inappropriate submissions will be desk rejected without review.

OPEN AND TRANSPARENT SCIENCE

Authors are encouraged to submit supplementary material when possible and when aligned with their methods. Authors are encouraged to submit links to preregistrations on the Open Science Framework (OSF) when appropriate for their work. Authors are also encouraged to use open access repositories and make their data and other material FAIR when appropriate for their work. Authors are encouraged to describe efforts to make their work more reproducible. Reviewers are encouraged to support evolving approaches to supporting open and transparent research practices. Supplementary material is not considered to be peer reviewed.

Jim Wallace, University of Waterloo, Canada
Andres Lucero, Aalto University, Finland
ACM ISS 2022 Papers Chairs

Questions? Use the ACM ISS Papers contact form.