ACM ISS 2022
Sun 20 - Thu 24 November 2022 Wellington, New Zealand
Mon 21 Nov 2022 16:10 - 16:30 at Rutherford House Lecture Theatre 2 - Session 3: Gaze Chair(s): Aluna Everitt

In immersive environments, positioning data visualisations around the user in a wraparound layout has been advocated as advantageous over flat arrangements more typical of traditional screens. However, other than limiting the distance users must walk, there is no clear design rationale behind this common practice, and little research on the impact of wraparound layouts on visualisation tasks. The ability to remember the spatial location of elements of visualisations within the display space is crucial to support visual analytical tasks, especially those that require users to shift their focus or perform comparisons. This ability is influenced by the user's spatial memory but how spatial memory is affected by different display layouts remains unclear. In this paper, we perform two user studies to evaluate the effects of three layouts with varying degrees of curvature around the user (flat-wall, semicircular-wraparound, and circular-wraparound) on a visuo-spatial memory task in a virtual environment. The results show that participants are able to recall spatial patterns with greater accuracy and report more positive subjective ratings using flat than circular-wraparound layouts. While we didn't find any significant performance differences between the flat and semicircular-wraparound layouts, participants overwhelmingly preferred the semicircular-wraparound layout suggesting it is a good compromise between the two extremes of display curvature.

Mon 21 Nov

Displayed time zone: Auckland, Wellington change

15:30 - 16:30
Session 3: GazePapers at Rutherford House Lecture Theatre 2
Chair(s): Aluna Everitt University of Oxford
15:30
20m
Talk
Design and Evaluation of a Silent Speech-Based Selection Method for Eye-Gaze Pointing
Papers
Laxmi Pandey University of California, Ahmed Arif University of California, Merced
DOI Media Attached
15:50
20m
Talk
HandyGaze: A Gaze Tracking Technique for Room-Scale Environments using a Single Smartphone
Papers
Takahiro Nagai Tohoku University, Kazuyuki Fujita Tohoku University, Kazuki Takashima Tohoku University, Yoshifumi Kitamura Tohoku University
DOI Media Attached
16:10
20m
Talk
Effects of Display Layout on Spatial Memory for Immersive Environments
Papers
Jiazhou Liu Monash University, Arnaud Prouzeau Inria & LaBRI (University of Bordeaux, CNRS, Bordeaux-INP), Barrett Ens Monash University, Tim Dwyer Monash University
DOI Media Attached